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AuraRayquaza's Gdańsk Regional 2027 Top 16 Team

Taran Birdee · Gdańsk Regional 2027 · 14th · 2026-11-02

All teams

SneaslerBasculegionKingambitIncineroarDragonite (Mega)Froslass (Mega)
Rental code

This team has no rental code: copy it into Showdown with the PokéPaste.

How the team plays

Dragonite (Mega) is the team's special attacker: Modest with Dragon Pulse and Heat Wave behind Protect, at 181 Special Attack. It also runs Froslass (Mega) as an alternative Mega: only one can Mega Evolve per battle.

Incineroar works as a pivot next to Dragonite (Mega): Intimidate lowers both foes' Attack; Parting Shot lets it switch out without losing the turn.

Sneasler and Incineroar provide Fake Out: that is how it gets the free turn without spending a setup move.

Dragonite (Mega) sets Tailwind so the team moves first. Froslass (Mega) is the fastest at 154 Speed, followed by Sneasler at 140.

Froslass (Mega) is the spread attacker: Blizzard hits both foes at once.

The Ground, Rock and Fighting weaknesses are unresolved: 3 of the six are weak to Ground, 3 of the six are weak to Rock and Kingambit takes 4× from Fighting.

The spreads are the generic 32/32 ones and have not been tuned to specific benchmarks.

Team by Taran Birdee, who took it to Gdańsk Regional 2027 (14th).

The six Pokémon

Sneasler

FightingPoison
Item
White Herb
Ability
Unburden
Nature
Adamant
Points
—
  • Fake Out
  • Close Combat
  • Gunk Shot
  • Protect

Basculegion

WaterGhost
Item
Choice Scarf
Ability
Adaptability
Nature
Jolly
Points
—
  • Wave Crash
  • Last Respects
  • Aqua Jet
  • Flip Turn

Kingambit

DarkSteel
Item
Black Glasses
Ability
Defiant
Nature
Adamant
Points
—
  • Kowtow Cleave
  • Sucker Punch
  • Swords Dance
  • Protect

Incineroar

FireDark
Item
Sitrus Berry
Ability
Intimidate
Nature
Careful
Points
—
  • Fake Out
  • Flare Blitz
  • Throat Chop
  • Parting Shot

Dragonite (Mega)

DragonFlying
Item
Dragoninite
Ability
Multiscale
Nature
Modest
Points
—
  • Dragon Pulse
  • Heat Wave
  • Tailwind
  • Protect

Froslass (Mega)

IceGhost
Item
Froslassite
Ability
Cursed Body
Nature
Timid
Points
—
  • Blizzard
  • Shadow Ball
  • Aurora Veil
  • Protect

How much each type hits

What each attacking type does to each member based on its types (abilities and items don't count). Weak and resist count how many take it badly or well.

TypeSneaslerBasculegionKingambitIncineroarDragonite (Mega)Froslass (Mega)WeakResistNet
Normal1×0×0.5×1×1×0×03+3
Fire1×0.5×2×0.5×0.5×2×23+1
Water1×0.5×1×2×0.5×1×12+1
Grass0.5×2×0.5×0.5×0.25×1×14+3
Electric1×2×1×1×1×1×10-1
Ice1×0.5×0.5×0.5×4×0.5×14+3
Fighting0.5×0×4×2×0.5×0×24+2
Poison0.5×0.5×0×1×1×0.5×04+4
Ground2×1×2×2×0×1×31-2
Flying2×1×0.5×1×1×1×110
Psychic4×1×0×0×1×1×12+1
Bug0.5×0.5×1×1×0.5×0.5×04+4
Rock0.5×1×0.5×2×2×2×32-1
Ghost1×2×0.5×0.5×1×2×220
Dragon1×1×0.5×1×2×1×110
Dark0.5×2×0.5×0.5×1×2×23+1
Steel1×0.5×0.5×0.5×1×2×13+2
Fairy1×1×1×1×2×1×10-1

Speed order

Each member's Speed at level 50 with its points and nature. Switch tabs to see how Tailwind and Trick Room change it.

  1. #1Froslass (Mega)154
  2. #2Sneasler140
  3. #3Dragonite (Mega)120
  4. #4Basculegion107
  5. #5Incineroar80
  6. #6Kingambit70

The team in Showdown format

Sneasler @ White Herb  
Ability: Unburden  
EVs: 12 HP / 32 Atk / 19 Def / 3 SpD  
Adamant Nature  
- Fake Out  
- Close Combat  
- Gunk Shot  
- Protect  

Basculegion @ Choice Scarf  
Ability: Adaptability  
EVs: 32 Atk / 2 Def / 32 Spe  
Jolly Nature  
- Wave Crash  
- Last Respects  
- Aqua Jet  
- Flip Turn  

Kingambit @ Black Glasses  
Ability: Defiant  
EVs: 3 HP / 32 Atk / 31 Spe  
Adamant Nature  
- Kowtow Cleave  
- Sucker Punch  
- Swords Dance  
- Protect  

Incineroar @ Sitrus Berry  
Ability: Intimidate  
EVs: 32 HP / 13 Def / 21 SpD  
Careful Nature  
- Fake Out  
- Flare Blitz  
- Throat Chop  
- Parting Shot  

Dragonite @ Dragoninite  
Ability: Multiscale  
EVs: 11 HP / 32 SpA / 2 SpD / 21 Spe  
Modest Nature  
- Dragon Pulse  
- Heat Wave  
- Tailwind  
- Protect  

Froslass @ Froslassite  
Ability: Cursed Body  
EVs: 2 HP / 32 SpA / 32 Spe  
Timid Nature  
- Blizzard  
- Shadow Ball  
- Aurora Veil  
- Protect

We build each spread against the most used Pokémon in the meta and around its teammates: the Speed that pays off most (counting the team's Tailwind or Trick Room) and just enough bulk to survive one or two hits from the threats no other member already handles, with the rest into attack. It's an estimate on the Pokémon Champions scale (0–32 per stat, 66 in total), because players don't publish their real spreads.

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