Floette-Eternal (Mega)
Fairy- Item
- Floettite
- Ability
- Flower Veil
- Nature
- Modest
- Points
- 16 HP / 12 Def / 29 SpA / 9 Spe
- Moonblast
- Dazzling Gleam
- Light of Ruin
- Protect
Yuta Ishigaki · Video · 2026-10-24
Enter it in Pokémon Champions to play with this rental team.
Floette-Eternal (Mega) is the team's special attacker: Modest with Moonblast, Dazzling Gleam and Light of Ruin behind Protect, at 224 Special Attack. It also runs Aerodactyl (Mega) as an alternative Mega: only one can Mega Evolve per battle.
Rillaboom's Grassy Terrain is used for reducing Earthquake and Bulldoze damage.
Volcarona works as a pivot next to Floette-Eternal (Mega): Rage Powder redirects; Flame Body punishes contact.
Rillaboom provides Fake Out and also hits with priority through Grassy Glide: that is how it gets the free turn without spending a setup move.
Aerodactyl (Mega) sets Tailwind so the team moves first. Aerodactyl (Mega) is the fastest at 215 Speed, followed by Garchomp at 151.
Aerodactyl (Mega) is the spread attacker: Rock Slide hits both foes at once.
Aerodactyl (Mega) carries Wide Guard, the practical answer to Ice: blocking Blizzard is more reliable than surviving it.
Aerodactyl (Mega) carries Wide Guard, the practical answer to Rock: blocking Rock Slide is more reliable than surviving it.
Aerodactyl (Mega) carries Wide Guard, the practical answer to Water: blocking Muddy Water is more reliable than surviving it.
The spreads are hand-tuned: Floette-Eternal (Mega), for example, runs 16 HP / 12 Def / 29 SpA / 9 Spe.
Team by Yuta Ishigaki, who took it to Video.
What each attacking type does to each member based on its types (abilities and items don't count). Weak and resist count how many take it badly or well.
| Type | Weak | Resist | Net | ||||||
|---|---|---|---|---|---|---|---|---|---|
| Normal | 1× | 0.5× | 1× | 0.5× | 1× | 1× | 0 | 2 | +2 |
| Fire | 1× | 2× | 2× | 0.5× | 0.5× | 1× | 2 | 2 | 0 |
| Water | 1× | 1× | 0.5× | 2× | 1× | 2× | 2 | 1 | -1 |
| Grass | 1× | 0.5× | 0.5× | 1× | 1× | 0.25× | 0 | 3 | +3 |
| Electric | 1× | 1× | 0.5× | 2× | 0× | 1× | 1 | 2 | +1 |
| Ice | 1× | 0.5× | 2× | 2× | 4× | 0.5× | 3 | 2 | -1 |
| Fighting | 0.5× | 4× | 1× | 1× | 1× | 0.5× | 1 | 2 | +1 |
| Poison | 2× | 0× | 2× | 0.5× | 0.5× | 1× | 2 | 3 | +1 |
| Ground | 1× | 2× | 0.5× | 0× | 1× | 1× | 1 | 2 | +1 |
| Flying | 1× | 0.5× | 2× | 0.5× | 1× | 2× | 2 | 2 | 0 |
| Psychic | 1× | 0× | 1× | 1× | 1× | 1× | 0 | 1 | +1 |
| Bug | 0.5× | 1× | 2× | 0.5× | 1× | 0.5× | 1 | 3 | +2 |
| Rock | 1× | 0.5× | 1× | 2× | 0.5× | 4× | 2 | 2 | 0 |
| Ghost | 1× | 0.5× | 1× | 1× | 1× | 1× | 0 | 1 | +1 |
| Dragon | 0× | 0.5× | 1× | 1× | 2× | 1× | 1 | 2 | +1 |
| Dark | 0.5× | 0.5× | 1× | 1× | 1× | 1× | 0 | 2 | +2 |
| Steel | 2× | 0.5× | 1× | 2× | 1× | 0.5× | 2 | 2 | 0 |
| Fairy | 1× | 1× | 1× | 1× | 2× | 0.5× | 1 | 1 | 0 |
Each member's Speed at level 50 with its points and nature. Switch tabs to see how Tailwind and Trick Room change it.
Floette-Eternal (F) @ Floettite Ability: Flower Veil Level: 50 EVs: 16 HP / 12 Def / 29 SpA / 9 Spe Modest Nature - Moonblast - Dazzling Gleam - Light of Ruin - Protect Kingambit @ Life Orb Ability: Defiant Level: 50 EVs: 2 HP / 32 Atk / 32 Spe Adamant Nature - Kowtow Cleave - Sucker Punch - Swords Dance - Protect Rillaboom @ Miracle Seed Ability: Grassy Surge Level: 50 EVs: 22 HP / 15 Atk / 1 Def / 14 SpD / 14 Spe Adamant Nature - Wood Hammer - Grassy Glide - High Horsepower - Fake Out Aerodactyl @ Aerodactylite Ability: Unnerve Level: 50 EVs: 16 HP / 12 Atk / 1 Def / 11 SpD / 26 Spe Jolly Nature - Rock Slide - Dual Wingbeat - Wide Guard - Tailwind Garchomp @ Choice Scarf Ability: Rough Skin Level: 50 EVs: 5 HP / 30 Atk / 1 Def / 1 SpD / 29 Spe Adamant Nature - Dragon Claw - Earthquake - Rock Slide - Stomping Tantrum Volcarona @ Rocky Helmet Ability: Flame Body Level: 50 EVs: 32 HP / 25 Def / 1 SpD / 8 Spe Bold Nature - Overheat - Struggle Bug - Rage Powder - Protect
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