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canseco_salas' Puebla Regional 2027 Top 16 Team

canseco_salas · Puebla Regional 2027 · 10th · 2026-10-25

All teams

SneaslerFarigirafStaraptor (Mega)Delphox (Mega)TorkoalKingambit
Rental code

This team has no rental code: copy it into Showdown with the PokéPaste.

How the team plays

Staraptor (Mega) is the team's physical attacker: Jolly with Brave Bird and Close Combat behind Protect, at 160 Attack. It also runs Delphox (Mega) as an alternative Mega: only one can Mega Evolve per battle.

Torkoal sets sun and Delphox (Mega) takes advantage of it.

Sneasler provides Fake Out: that is how it gets the free turn without spending a setup move.

Staraptor (Mega) sets Tailwind so the team moves first. Farigiraf carries Trick Room as the plan against fast opponents. Delphox (Mega) is the fastest at 169 Speed, followed by Sneasler at 154.

Sneasler is the spread attacker: Rock Slide hits both foes at once.

The Ground, Psychic and Water weaknesses are unresolved: 4 of the six are weak to Ground, Sneasler takes 4× from Psychic and no member resists Water.

The spreads are the generic 32/32 ones and have not been tuned to specific benchmarks.

Team by canseco_salas, who took it to Puebla Regional 2027 (10th).

The six Pokémon

Sneasler

FightingPoison
Item
Focus Sash
Ability
Poison Touch
Nature
Jolly
Points
—
  • Close Combat
  • Rock Slide
  • Poison Jab
  • Fake Out

Farigiraf

NormalPsychic
Item
Sitrus Berry
Ability
Armor Tail
Nature
Bold
Points
—
  • Helping Hand
  • Psychic
  • Protect
  • Trick Room

Staraptor (Mega)

FightingFlying
Item
Staraptite
Ability
Intimidate
Nature
Jolly
Points
—
  • Brave Bird
  • Close Combat
  • Tailwind
  • Protect

Delphox (Mega)

FirePsychic
Item
Delphoxite
Ability
Blaze
Nature
Timid
Points
—
  • Heat Wave
  • Psychic
  • Nasty Plot
  • Protect

Torkoal

Fire
Item
Charcoal
Ability
Drought
Nature
Quiet
Points
—
  • Eruption
  • Earth Power
  • Weather Ball
  • Protect

Kingambit

DarkSteel
Item
Life Orb
Ability
Defiant
Nature
Adamant
Points
—
  • Kowtow Cleave
  • Sucker Punch
  • Iron Head
  • Protect

How much each type hits

What each attacking type does to each member based on its types (abilities and items don't count). Weak and resist count how many take it badly or well.

TypeSneaslerFarigirafStaraptor (Mega)Delphox (Mega)TorkoalKingambitWeakResistNet
Normal1×1×1×1×1×0.5×01+1
Fire1×1×1×0.5×0.5×2×12+1
Water1×1×1×2×2×1×20-2
Grass0.5×1×0.5×0.5×0.5×0.5×05+5
Electric1×1×2×1×1×1×10-1
Ice1×1×2×0.5×0.5×0.5×13+2
Fighting0.5×1×0.5×0.5×1×4×13+2
Poison0.5×1×1×1×1×0×02+2
Ground2×1×0×2×2×2×41-3
Flying2×1×2×1×1×0.5×21-1
Psychic4×0.5×2×0.5×1×0×23+1
Bug0.5×2×0.25×1×0.5×1×13+2
Rock0.5×1×1×2×2×0.5×220
Ghost1×0×1×2×1×0.5×12+1
Dragon1×1×1×1×1×0.5×01+1
Dark0.5×2×0.5×2×1×0.5×23+1
Steel1×1×1×0.5×0.5×0.5×03+3
Fairy1×1×2×0.5×0.5×1×12+1

Speed order

Each member's Speed at level 50 with its points and nature. Switch tabs to see how Tailwind and Trick Room change it.

  1. #1Delphox (Mega)169
  2. #2Sneasler154
  3. #3Staraptor (Mega)143
  4. #4Farigiraf80
  5. #5Kingambit70
  6. #6Torkoal36

The team in Showdown format

Sneasler @ Focus Sash
Ability: Poison Touch
EVs: 2 HP / 32 Atk / 32 Spe  
Jolly Nature
- Close Combat
- Rock Slide
- Poison Jab
- Fake Out

Farigiraf @ Sitrus Berry
Ability: Armor Tail
EVs: 27 HP / 12 Def / 27 SpD  
Bold Nature
- Helping Hand
- Psychic
- Protect
- Trick Room

Staraptor @ Staraptite
Ability: Intimidate
EVs: 32 Atk / 2 Def / 32 Spe  
Jolly Nature
- Brave Bird
- Close Combat
- Tailwind
- Protect

Delphox @ Delphoxite
Ability: Blaze
EVs: 2 Def / 32 SpA / 32 Spe  
Timid Nature
- Heat Wave
- Psychic
- Nasty Plot
- Protect

Torkoal @ Charcoal
Ability: Drought
EVs: 7 HP / 32 SpA / 27 SpD  
Quiet Nature
- Eruption
- Earth Power
- Weather Ball
- Protect

Kingambit @ Life Orb
Ability: Defiant
EVs: 24 HP / 32 Atk / 10 SpD  
Adamant Nature
- Kowtow Cleave
- Sucker Punch
- Iron Head
- Protect

We build each spread against the most used Pokémon in the meta and around its teammates: the Speed that pays off most (counting the team's Tailwind or Trick Room) and just enough bulk to survive one or two hits from the threats no other member already handles, with the rest into attack. It's an estimate on the Pokémon Champions scale (0–32 per stat, 66 in total), because players don't publish their real spreads.

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