Charizard (Mega Y)
FireFlying- Item
Charizardite Y- Ability
- Blaze
- Nature
- Modest
- Points
- —
- Protect
- Heat Wave
- Weather Ball
- Ancient Power
Jeongso Lee · VR October Challenge #3 · 8th · 2026-10-18
This team has no rental code: copy it into Showdown with the PokéPaste.
Charizard (Mega Y) is the team's special attacker: Modest with Heat Wave, Weather Ball and Ancient Power behind Protect, at 196 Special Attack.
Charizard (Mega Y) sets sun when it Mega Evolves and Incineroar and Venusaur take advantage of it.
Incineroar works as a pivot next to Charizard (Mega Y): Intimidate lowers both foes' Attack; Parting Shot lets it switch out without losing the turn.
Incineroar provides Fake Out: that is how it gets the free turn without spending a setup move.
Farigiraf carries Trick Room as the plan against fast opponents. Garchomp sits at 122 Speed, 2 points above Charizard (Mega Y)'s 120, so no teammate takes the turn from it.
Garchomp is the spread attacker: Earthquake and Rock Slide hit both foes at once.
The Ice, Rock and Water weaknesses are unresolved: Garchomp takes 4× from Ice, Charizard (Mega Y) takes 4× from Rock and 2 of the six are weak to Water.
The spreads are the generic 32/32 ones and have not been tuned to specific benchmarks.
Team by Jeongso Lee, who took it to VR October Challenge #3 (8th).
What each attacking type does to each member based on its types (abilities and items don't count). Weak and resist count how many take it badly or well.
| Type | Weak | Resist | Net | ||||||
|---|---|---|---|---|---|---|---|---|---|
| Normal | 1× | 1× | 1× | 1× | 1× | 1× | 0 | 0 | 0 |
| Fire | 0.5× | 0.5× | 0.5× | 1× | 2× | 1× | 1 | 3 | +2 |
| Water | 2× | 1× | 2× | 1× | 0.5× | 1× | 2 | 1 | -1 |
| Grass | 0.25× | 1× | 0.5× | 1× | 0.25× | 1× | 0 | 3 | +3 |
| Electric | 2× | 0× | 1× | 1× | 0.5× | 1× | 1 | 2 | +1 |
| Ice | 1× | 4× | 0.5× | 1× | 2× | 1× | 2 | 1 | -1 |
| Fighting | 0.5× | 1× | 2× | 0.5× | 0.5× | 1× | 1 | 3 | +2 |
| Poison | 1× | 0.5× | 1× | 2× | 1× | 1× | 1 | 1 | 0 |
| Ground | 0× | 1× | 2× | 1× | 1× | 1× | 1 | 1 | 0 |
| Flying | 1× | 1× | 1× | 1× | 2× | 1× | 1 | 0 | -1 |
| Psychic | 1× | 1× | 0× | 1× | 2× | 0.5× | 1 | 2 | +1 |
| Bug | 0.25× | 1× | 1× | 0.5× | 2× | 2× | 2 | 2 | 0 |
| Rock | 4× | 0.5× | 2× | 1× | 1× | 1× | 2 | 1 | -1 |
| Ghost | 1× | 1× | 0.5× | 1× | 1× | 0× | 0 | 2 | +2 |
| Dragon | 1× | 2× | 1× | 0× | 1× | 1× | 1 | 1 | 0 |
| Dark | 1× | 1× | 0.5× | 0.5× | 1× | 2× | 1 | 2 | +1 |
| Steel | 0.5× | 1× | 0.5× | 2× | 1× | 1× | 1 | 2 | +1 |
| Fairy | 0.5× | 2× | 1× | 1× | 0.5× | 1× | 1 | 2 | +1 |
Each member's Speed at level 50 with its points and nature. Switch tabs to see how Tailwind and Trick Room change it.
Charizard @ Charizardite Y Ability: Blaze EVs: 8 HP / 5 Def / 32 SpA / 21 Spe Modest Nature - Protect - Heat Wave - Weather Ball - Ancient Power Garchomp @ Choice Scarf Ability: Rough Skin EVs: 2 HP / 32 Atk / 32 SpD Adamant Nature - Earthquake - Rock Slide - Dragon Claw - Stomping Tantrum Incineroar @ Leftovers Ability: Intimidate EVs: 32 HP / 2 Def / 32 SpD Careful Nature - Fake Out - Throat Chop - Flare Blitz - Parting Shot Sylveon @ Fairy Feather Ability: Pixilate EVs: 4 HP / 30 Def / 32 SpA Modest Nature - Detect - Hyper Voice - Quick Attack - Yawn Venusaur @ Life Orb Ability: Chlorophyll EVs: 31 HP / 3 Def / 32 SpA Modest Nature - Protect - Leaf Storm - Earth Power - Sludge Bomb Farigiraf @ Sitrus Berry Ability: Armor Tail EVs: 21 HP / 25 Def / 20 SpD Calm Nature - Protect - Trick Room - Psychic - Thunderbolt
We build each spread against the most used Pokémon in the meta and around its teammates: the Speed that pays off most (counting the team's Tailwind or Trick Room) and just enough bulk to survive one or two hits from the threats no other member already handles, with the rest into attack. It's an estimate on the Pokémon Champions scale (0–32 per stat, 66 in total), because players don't publish their real spreads.
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