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Crystal's VR October Challenge #3 Top 8 Team

Jeongso Lee · VR October Challenge #3 · 8th · 2026-10-18

All teams

Charizard (Mega Y)GarchompIncineroarSylveonVenusaurFarigiraf
Rental code

This team has no rental code: copy it into Showdown with the PokéPaste.

How the team plays

Charizard (Mega Y) is the team's special attacker: Modest with Heat Wave, Weather Ball and Ancient Power behind Protect, at 196 Special Attack.

Charizard (Mega Y) sets sun when it Mega Evolves and Incineroar and Venusaur take advantage of it.

Incineroar works as a pivot next to Charizard (Mega Y): Intimidate lowers both foes' Attack; Parting Shot lets it switch out without losing the turn.

Incineroar provides Fake Out: that is how it gets the free turn without spending a setup move.

Farigiraf carries Trick Room as the plan against fast opponents. Garchomp sits at 122 Speed, 2 points above Charizard (Mega Y)'s 120, so no teammate takes the turn from it.

Garchomp is the spread attacker: Earthquake and Rock Slide hit both foes at once.

The Ice, Rock and Water weaknesses are unresolved: Garchomp takes 4× from Ice, Charizard (Mega Y) takes 4× from Rock and 2 of the six are weak to Water.

The spreads are the generic 32/32 ones and have not been tuned to specific benchmarks.

Team by Jeongso Lee, who took it to VR October Challenge #3 (8th).

The six Pokémon

Charizard (Mega Y)

FireFlying
Item
Charizardite Y
Ability
Blaze
Nature
Modest
Points
—
  • Protect
  • Heat Wave
  • Weather Ball
  • Ancient Power

Garchomp

DragonGround
Item
Choice Scarf
Ability
Rough Skin
Nature
Adamant
Points
—
  • Earthquake
  • Rock Slide
  • Dragon Claw
  • Stomping Tantrum

Incineroar

FireDark
Item
Leftovers
Ability
Intimidate
Nature
Careful
Points
—
  • Fake Out
  • Throat Chop
  • Flare Blitz
  • Parting Shot

Sylveon

Fairy
Item
Fairy Feather
Ability
Pixilate
Nature
Modest
Points
—
  • Detect
  • Hyper Voice
  • Quick Attack
  • Yawn

Venusaur

GrassPoison
Item
Life Orb
Ability
Chlorophyll
Nature
Modest
Points
—
  • Protect
  • Leaf Storm
  • Earth Power
  • Sludge Bomb

Farigiraf

NormalPsychic
Item
Sitrus Berry
Ability
Armor Tail
Nature
Calm
Points
—
  • Protect
  • Trick Room
  • Psychic
  • Thunderbolt

How much each type hits

What each attacking type does to each member based on its types (abilities and items don't count). Weak and resist count how many take it badly or well.

TypeCharizard (Mega Y)GarchompIncineroarSylveonVenusaurFarigirafWeakResistNet
Normal1×1×1×1×1×1×000
Fire0.5×0.5×0.5×1×2×1×13+2
Water2×1×2×1×0.5×1×21-1
Grass0.25×1×0.5×1×0.25×1×03+3
Electric2×0×1×1×0.5×1×12+1
Ice1×4×0.5×1×2×1×21-1
Fighting0.5×1×2×0.5×0.5×1×13+2
Poison1×0.5×1×2×1×1×110
Ground0×1×2×1×1×1×110
Flying1×1×1×1×2×1×10-1
Psychic1×1×0×1×2×0.5×12+1
Bug0.25×1×1×0.5×2×2×220
Rock4×0.5×2×1×1×1×21-1
Ghost1×1×0.5×1×1×0×02+2
Dragon1×2×1×0×1×1×110
Dark1×1×0.5×0.5×1×2×12+1
Steel0.5×1×0.5×2×1×1×12+1
Fairy0.5×2×1×1×0.5×1×12+1

Speed order

Each member's Speed at level 50 with its points and nature. Switch tabs to see how Tailwind and Trick Room change it.

  1. #1Garchomp122
  2. #2Charizard (Mega Y)120
  3. #3Venusaur100
  4. #4Incineroar80
  5. #5Sylveon80
  6. #6Farigiraf80

The team in Showdown format

Charizard @ Charizardite Y  
Ability: Blaze  
EVs: 8 HP / 5 Def / 32 SpA / 21 Spe  
Modest Nature  
- Protect  
- Heat Wave  
- Weather Ball  
- Ancient Power  

Garchomp @ Choice Scarf  
Ability: Rough Skin  
EVs: 2 HP / 32 Atk / 32 SpD  
Adamant Nature  
- Earthquake  
- Rock Slide  
- Dragon Claw  
- Stomping Tantrum  

Incineroar @ Leftovers  
Ability: Intimidate  
EVs: 32 HP / 2 Def / 32 SpD  
Careful Nature  
- Fake Out  
- Throat Chop  
- Flare Blitz  
- Parting Shot  

Sylveon @ Fairy Feather  
Ability: Pixilate  
EVs: 4 HP / 30 Def / 32 SpA  
Modest Nature  
- Detect  
- Hyper Voice  
- Quick Attack  
- Yawn  

Venusaur @ Life Orb  
Ability: Chlorophyll  
EVs: 31 HP / 3 Def / 32 SpA  
Modest Nature  
- Protect  
- Leaf Storm  
- Earth Power  
- Sludge Bomb  

Farigiraf @ Sitrus Berry  
Ability: Armor Tail  
EVs: 21 HP / 25 Def / 20 SpD  
Calm Nature  
- Protect  
- Trick Room  
- Psychic  
- Thunderbolt

We build each spread against the most used Pokémon in the meta and around its teammates: the Speed that pays off most (counting the team's Tailwind or Trick Room) and just enough bulk to survive one or two hits from the threats no other member already handles, with the rest into attack. It's an estimate on the Pokémon Champions scale (0–32 per stat, 66 in total), because players don't publish their real spreads.

Similar teams

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