Archaludon
SteelDragon- Item
Leftovers- Ability
- Stamina
- Nature
- Bold
- Points
- 27 HP / 5 Def / 1 SpA / 32 SpD / 1 Spe
- Protect
- Dragon Pulse
- Electro Shot
- Snarl
krlos_cb · Gdańsk Regional 2027 · 63rd · 2026-11-03
Enter it in Pokémon Champions to play with this rental team.
Delphox (Mega) is the team's special attacker: Timid with Nasty Plot, Heat Wave and Psyshock behind Protect, at 179 Special Attack. It needs one free turn to set up, and the rest of the team is built to provide it. It also runs Raichu (Mega Y) as an alternative Mega: only one can Mega Evolve per battle.
Pelipper sets rain.
Incineroar works as a pivot next to Delphox (Mega): Intimidate lowers both foes' Attack; Parting Shot lets it switch out without losing the turn.
Incineroar and Raichu (Mega Y) provide Fake Out: that is how it gets the free turn without spending a setup move.
Sinistcha-Masterpiece carries Trick Room as the plan against fast opponents. Delphox (Mega) sits at 204 Speed, 4 points above Raichu (Mega Y)'s 200, so no teammate takes the turn from it.
Archaludon is the spread attacker: Snarl hits both foes at once.
Pelipper carries Wide Guard, the practical answer to Ground: blocking Earthquake is more reliable than surviving it.
Pelipper carries Wide Guard, the practical answer to Rock: blocking Rock Slide is more reliable than surviving it.
The Ghost weaknesses are unresolved: 2 of the six are weak to Ghost.
The spreads are hand-tuned: Archaludon, for example, runs 27 HP / 5 Def / 1 SpA / 32 SpD / 1 Spe.
Team by krlos_cb, who took it to Gdańsk Regional 2027 (63rd).
What each attacking type does to each member based on its types (abilities and items don't count). Weak and resist count how many take it badly or well.
| Type | Weak | Resist | Net | ||||||
|---|---|---|---|---|---|---|---|---|---|
| Normal | 0.5× | 1× | 1× | 1× | 1× | 0× | 0 | 2 | +2 |
| Fire | 1× | 0.5× | 0.5× | 0.5× | 1× | 2× | 1 | 3 | +2 |
| Water | 0.5× | 2× | 2× | 0.5× | 1× | 0.5× | 2 | 3 | +1 |
| Grass | 0.25× | 0.5× | 0.5× | 1× | 1× | 0.5× | 0 | 4 | +4 |
| Electric | 0.5× | 1× | 1× | 4× | 0.5× | 0.5× | 1 | 3 | +2 |
| Ice | 1× | 0.5× | 0.5× | 1× | 1× | 2× | 1 | 2 | +1 |
| Fighting | 2× | 0.5× | 2× | 0.5× | 1× | 0× | 2 | 3 | +1 |
| Poison | 0× | 1× | 1× | 1× | 1× | 1× | 0 | 1 | +1 |
| Ground | 2× | 2× | 2× | 0× | 2× | 0.5× | 4 | 2 | -2 |
| Flying | 0.5× | 1× | 1× | 1× | 0.5× | 2× | 1 | 2 | +1 |
| Psychic | 0.5× | 0.5× | 0× | 1× | 1× | 1× | 0 | 3 | +3 |
| Bug | 0.5× | 1× | 1× | 0.5× | 1× | 1× | 0 | 2 | +2 |
| Rock | 0.5× | 2× | 2× | 2× | 1× | 1× | 3 | 1 | -2 |
| Ghost | 1× | 2× | 0.5× | 1× | 1× | 2× | 2 | 1 | -1 |
| Dragon | 1× | 1× | 1× | 1× | 1× | 1× | 0 | 0 | 0 |
| Dark | 1× | 2× | 0.5× | 1× | 1× | 2× | 2 | 1 | -1 |
| Steel | 0.5× | 0.5× | 0.5× | 0.5× | 0.5× | 1× | 0 | 5 | +5 |
| Fairy | 1× | 0.5× | 1× | 1× | 1× | 1× | 0 | 1 | +1 |
Each member's Speed at level 50 with its points and nature. Switch tabs to see how Tailwind and Trick Room change it.
Archaludon @ Leftovers Ability: Stamina EVs: 27 HP / 5 Def / 1 SpA / 32 SpD / 1 Spe Bold Nature - Protect - Dragon Pulse - Electro Shot - Snarl Delphox @ Delphoxite Ability: Blaze EVs: 26 HP / 8 Def / 32 Spe Timid Nature - Protect - Heat Wave - Psyshock - Nasty Plot Incineroar @ Chople Berry Ability: Intimidate EVs: 32 HP / 5 Atk / 5 SpD / 24 Spe Adamant Nature - Flare Blitz - Darkest Lariat - Fake Out - Parting Shot Pelipper @ Sitrus Berry Ability: Drizzle EVs: 29 HP / 10 Def / 9 SpD / 18 Spe Bold Nature - Protect - Hurricane - Weather Ball - Wide Guard Raichu @ Raichunite Y Ability: Lightning Rod EVs: 25 HP / 9 Def / 32 Spe Timid Nature - Protect - Zap Cannon - Focus Blast - Fake Out Sinistcha-Masterpiece @ Focus Sash Ability: Hospitality EVs: 1 HP / 1 Def / 32 SpA / 32 Spe Modest Nature - Matcha Gotcha - Shadow Ball - Rage Powder - Trick Room
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