Garchomp
DragonGround- Item
Life Orb- Ability
- Rough Skin
- Nature
- Jolly
- Points
- —
- Earthquake
- Rock Slide
- Dragon Claw
- Protect
Naoya Takasago · Gdańsk Regional 2027 · 9th · 2026-11-02
This team has no rental code: copy it into Showdown with the PokéPaste.
Charizard (Mega Y) is the team's special attacker: Modest with Heat Wave, Weather Ball and Solar Beam behind Protect, at 196 Special Attack.
Charizard (Mega Y) sets sun when it Mega Evolves.
Whimsicott sets Tailwind so the team moves first. Whimsicott is the fastest at 149 Speed, followed by Sneasler at 140.
Garchomp is the Life Orb spread attacker: Earthquake and Rock Slide hit both foes at once.
The Ice, Flying and Psychic weaknesses are unresolved: Garchomp takes 4× from Ice, 2 of the six are weak to Flying and Sneasler takes 4× from Psychic.
The spreads are the generic 32/32 ones and have not been tuned to specific benchmarks.
Team by Naoya Takasago, who took it to Gdańsk Regional 2027 (9th).
What each attacking type does to each member based on its types (abilities and items don't count). Weak and resist count how many take it badly or well.
| Type | Weak | Resist | Net | ||||||
|---|---|---|---|---|---|---|---|---|---|
| Normal | 1× | 0× | 1× | 0.5× | 1× | 1× | 0 | 2 | +2 |
| Fire | 0.5× | 0.5× | 1× | 2× | 0.5× | 2× | 2 | 3 | +1 |
| Water | 1× | 0.5× | 1× | 1× | 2× | 0.5× | 1 | 2 | +1 |
| Grass | 1× | 2× | 0.5× | 0.5× | 0.25× | 0.5× | 1 | 4 | +3 |
| Electric | 0× | 2× | 1× | 1× | 2× | 0.5× | 2 | 2 | 0 |
| Ice | 4× | 0.5× | 1× | 0.5× | 1× | 2× | 2 | 2 | 0 |
| Fighting | 1× | 0× | 0.5× | 4× | 0.5× | 0.5× | 1 | 4 | +3 |
| Poison | 0.5× | 0.5× | 0.5× | 0× | 1× | 4× | 1 | 4 | +3 |
| Ground | 1× | 1× | 2× | 2× | 0× | 0.5× | 2 | 2 | 0 |
| Flying | 1× | 1× | 2× | 0.5× | 1× | 2× | 2 | 1 | -1 |
| Psychic | 1× | 1× | 4× | 0× | 1× | 1× | 1 | 1 | 0 |
| Bug | 1× | 0.5× | 0.5× | 1× | 0.25× | 1× | 0 | 3 | +3 |
| Rock | 0.5× | 1× | 0.5× | 0.5× | 4× | 1× | 1 | 3 | +2 |
| Ghost | 1× | 2× | 1× | 0.5× | 1× | 1× | 1 | 1 | 0 |
| Dragon | 2× | 1× | 1× | 0.5× | 1× | 0× | 1 | 2 | +1 |
| Dark | 1× | 2× | 0.5× | 0.5× | 1× | 0.5× | 1 | 3 | +2 |
| Steel | 1× | 0.5× | 1× | 0.5× | 0.5× | 2× | 1 | 3 | +2 |
| Fairy | 2× | 1× | 1× | 1× | 0.5× | 1× | 1 | 1 | 0 |
Each member's Speed at level 50 with its points and nature. Switch tabs to see how Tailwind and Trick Room change it.
Garchomp @ Life Orb Ability: Rough Skin EVs: 2 HP / 32 Atk / 32 Spe Jolly Nature - Earthquake - Rock Slide - Dragon Claw - Protect Basculegion @ Mystic Water Ability: Adaptability EVs: 24 HP / 32 Atk / 2 Def / 8 Spe Adamant Nature - Wave Crash - Aqua Jet - Last Respects - Protect Sneasler @ White Herb Ability: Unburden EVs: 12 HP / 32 Atk / 19 Def / 3 SpD Adamant Nature - Dire Claw - Close Combat - Rock Tomb - Protect Kingambit @ Chople Berry Ability: Defiant EVs: 3 HP / 32 Atk / 31 Spe Adamant Nature - Kowtow Cleave - Iron Head - Sucker Punch - Low Kick Charizard @ Charizardite Y Ability: Blaze EVs: 18 HP / 1 Def / 32 SpA / 15 SpD Modest Nature - Heat Wave - Weather Ball - Solar Beam - Protect Whimsicott @ Focus Sash Ability: Prankster EVs: 2 HP / 32 SpA / 32 Spe Timid Nature - Moonblast - Tailwind - Encore - Protect
We build each spread against the most used Pokémon in the meta and around its teammates: the Speed that pays off most (counting the team's Tailwind or Trick Room) and just enough bulk to survive one or two hits from the threats no other member already handles, with the rest into attack. It's an estimate on the Pokémon Champions scale (0–32 per stat, 66 in total), because players don't publish their real spreads.
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