Charizard (Mega Y)
FireFlying- Item
Charizardite Y- Ability
- Blaze
- Nature
- Timid
- Points
- 17 HP / 12 Def / 13 SpA / 1 SpD / 23 Spe
- Protect
- Weather Ball
- Ancient Power
- Heat Wave
punihina1334 · Puebla Regional 2027 · 21st · 2026-10-27
Enter it in Pokémon Champions to play with this rental team.
Charizard (Mega Y) is the team's special attacker: Timid with Weather Ball, Ancient Power and Heat Wave behind Protect, at 192 Special Attack.
Charizard (Mega Y) sets sun when it Mega Evolves and Venusaur and Incineroar take advantage of it.
Incineroar works as a pivot next to Charizard (Mega Y): Intimidate lowers both foes' Attack; Parting Shot lets it switch out without losing the turn.
Incineroar provides Fake Out: that is how it gets the free turn without spending a setup move.
Charizard (Mega Y) sits at 157 Speed, 3 points above Garchomp's 154, so no teammate takes the turn from it. It runs no speed control: it relies on hitting hard before the opponent moves.
Sylveon is the spread attacker: Hyper Voice hits both foes at once. Pixilate turns Hyper Voice into a Fairy-type attack.
Toxapex carries Wide Guard, the practical answer to Rock: blocking Rock Slide is more reliable than surviving it.
Toxapex carries Wide Guard, the practical answer to Ice: blocking Blizzard is more reliable than surviving it.
Toxapex carries Wide Guard, the practical answer to Ground: blocking Earthquake is more reliable than surviving it.
The spreads are hand-tuned: Charizard (Mega Y), for example, runs 17 HP / 12 Def / 13 SpA / 1 SpD / 23 Spe.
Team by punihina1334, who took it to Puebla Regional 2027 (21st).
What each attacking type does to each member based on its types (abilities and items don't count). Weak and resist count how many take it badly or well.
| Type | Weak | Resist | Net | ||||||
|---|---|---|---|---|---|---|---|---|---|
| Normal | 1× | 1× | 1× | 1× | 1× | 1× | 0 | 0 | 0 |
| Fire | 0.5× | 0.5× | 1× | 2× | 0.5× | 0.5× | 1 | 4 | +3 |
| Water | 2× | 0.5× | 1× | 0.5× | 2× | 1× | 2 | 2 | 0 |
| Grass | 0.25× | 1× | 1× | 0.25× | 0.5× | 1× | 0 | 3 | +3 |
| Electric | 2× | 2× | 1× | 0.5× | 1× | 0× | 2 | 2 | 0 |
| Ice | 1× | 0.5× | 1× | 2× | 0.5× | 4× | 2 | 2 | 0 |
| Fighting | 0.5× | 0.5× | 0.5× | 0.5× | 2× | 1× | 1 | 4 | +3 |
| Poison | 1× | 0.5× | 2× | 1× | 1× | 0.5× | 1 | 2 | +1 |
| Ground | 0× | 2× | 1× | 1× | 2× | 1× | 2 | 1 | -1 |
| Flying | 1× | 1× | 1× | 2× | 1× | 1× | 1 | 0 | -1 |
| Psychic | 1× | 2× | 1× | 2× | 0× | 1× | 2 | 1 | -1 |
| Bug | 0.25× | 1× | 0.5× | 2× | 1× | 1× | 1 | 2 | +1 |
| Rock | 4× | 1× | 1× | 1× | 2× | 0.5× | 2 | 1 | -1 |
| Ghost | 1× | 1× | 1× | 1× | 0.5× | 1× | 0 | 1 | +1 |
| Dragon | 1× | 1× | 0× | 1× | 1× | 2× | 1 | 1 | 0 |
| Dark | 1× | 1× | 0.5× | 1× | 0.5× | 1× | 0 | 2 | +2 |
| Steel | 0.5× | 0.5× | 2× | 1× | 0.5× | 1× | 1 | 3 | +2 |
| Fairy | 0.5× | 0.5× | 1× | 0.5× | 1× | 2× | 1 | 3 | +2 |
Each member's Speed at level 50 with its points and nature. Switch tabs to see how Tailwind and Trick Room change it.
Charizard @ Charizardite Y Ability: Blaze Level: 50 EVs: 17 HP / 12 Def / 13 SpA / 1 SpD / 23 Spe Timid Nature - Protect - Weather Ball - Ancient Power - Heat Wave Toxapex @ Leftovers Ability: Regenerator Level: 50 EVs: 32 HP / 8 Def / 26 SpD Bold Nature - Infestation - Wide Guard - Baneful Bunker - Toxic Sylveon @ Fairy Feather Ability: Pixilate Level: 50 EVs: 31 HP / 25 Def / 10 SpA Modest Nature - Detect - Hyper Voice - Yawn - Quick Attack Venusaur @ Life Orb Ability: Chlorophyll Level: 50 EVs: 4 HP / 30 SpA / 32 Spe Modest Nature - Leaf Storm - Sludge Bomb - Protect - Earth Power Incineroar @ Sitrus Berry Ability: Intimidate Level: 50 EVs: 31 HP / 21 Def / 12 SpD / 2 Spe Impish Nature - Flare Blitz - Throat Chop - Fake Out - Parting Shot Garchomp @ Choice Scarf Ability: Rough Skin Level: 50 EVs: 14 HP / 20 Atk / 32 Spe Adamant Nature - Rock Slide - Dragon Claw - Stomping Tantrum - Earthquake
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