Garchomp (Mega)
DragonGround- Item
Garchompite- Ability
- Rough Skin
- Nature
- Jolly
- Points
- —
- Stomping Tantrum
- Scale Shot
- Rock Slide
- Protect
QueenMheeVGC · Thailand PBL 2027 · 12th · 2026-10-24
This team has no rental code: copy it into Showdown with the PokéPaste.
Garchomp (Mega) is the team's physical attacker: Jolly with Stomping Tantrum, Scale Shot and Rock Slide behind Protect, at 190 Attack. It also runs Gengar (Mega) as an alternative Mega: only one can Mega Evolve per battle.
Rillaboom's Grassy Terrain is used for reducing Earthquake and Bulldoze damage.
Hippowdon sets a sandstorm.
Incineroar works as a pivot next to Garchomp (Mega): Intimidate lowers both foes' Attack; Parting Shot lets it switch out without losing the turn.
Incineroar and Rillaboom provide Fake Out and Rillaboom hits with priority through Grassy Glide: that is how it gets the free turn without spending a setup move.
Gengar (Mega) is the fastest at 165 Speed, followed by Garchomp (Mega) at 123. It runs no speed control: it relies on hitting hard before the opponent moves.
The Ice, Flying and Water weaknesses are unresolved: Garchomp (Mega) takes 4× from Ice, no member resists Flying and 2 of the six are weak to Water.
The spreads are the generic 32/32 ones and have not been tuned to specific benchmarks.
Team by QueenMheeVGC, who took it to Thailand PBL 2027 (12th).
What each attacking type does to each member based on its types (abilities and items don't count). Weak and resist count how many take it badly or well.
| Type | Weak | Resist | Net | ||||||
|---|---|---|---|---|---|---|---|---|---|
| Normal | 1× | 1× | 1× | 1× | 0× | 0× | 0 | 2 | +2 |
| Fire | 0.5× | 1× | 0.5× | 2× | 1× | 1× | 1 | 2 | +1 |
| Water | 1× | 2× | 2× | 0.5× | 1× | 1× | 2 | 1 | -1 |
| Grass | 1× | 2× | 0.5× | 0.5× | 0.5× | 1× | 1 | 3 | +2 |
| Electric | 0× | 0× | 1× | 0.5× | 1× | 1× | 0 | 3 | +3 |
| Ice | 4× | 2× | 0.5× | 2× | 1× | 1× | 3 | 1 | -2 |
| Fighting | 1× | 1× | 2× | 1× | 0× | 0× | 1 | 2 | +1 |
| Poison | 0.5× | 0.5× | 1× | 2× | 0.25× | 0.5× | 1 | 4 | +3 |
| Ground | 1× | 1× | 2× | 0.5× | 2× | 1× | 2 | 1 | -1 |
| Flying | 1× | 1× | 1× | 2× | 1× | 2× | 2 | 0 | -2 |
| Psychic | 1× | 1× | 0× | 1× | 2× | 2× | 2 | 1 | -1 |
| Bug | 1× | 1× | 1× | 2× | 0.5× | 0.25× | 1 | 2 | +1 |
| Rock | 0.5× | 0.5× | 2× | 1× | 1× | 0.5× | 1 | 3 | +2 |
| Ghost | 1× | 1× | 0.5× | 1× | 2× | 2× | 2 | 1 | -1 |
| Dragon | 2× | 1× | 1× | 1× | 1× | 1× | 1 | 0 | -1 |
| Dark | 1× | 1× | 0.5× | 1× | 2× | 1× | 1 | 1 | 0 |
| Steel | 1× | 1× | 0.5× | 1× | 1× | 1× | 0 | 1 | +1 |
| Fairy | 2× | 1× | 1× | 1× | 0.5× | 2× | 2 | 1 | -1 |
Each member's Speed at level 50 with its points and nature. Switch tabs to see how Tailwind and Trick Room change it.
Garchomp @ Garchompite Ability: Rough Skin EVs: 2 HP / 32 Atk / 32 Spe Jolly Nature - Stomping Tantrum - Scale Shot - Rock Slide - Protect Hippowdon @ Leftovers Ability: Sand Stream EVs: 32 HP / 13 Def / 21 SpD Sassy Nature - High Horsepower - Yawn - Protect - Stone Edge Incineroar @ Sitrus Berry Ability: Intimidate EVs: 8 HP / 32 Atk / 26 Spe Adamant Nature - Flare Blitz - Throat Chop - Fake Out - Parting Shot Rillaboom @ Miracle Seed Ability: Grassy Surge EVs: 10 HP / 32 Atk / 21 Def / 2 SpD / 1 Spe Adamant Nature - Grassy Glide - Wood Hammer - U-turn - Fake Out Gengar @ Gengarite Ability: Cursed Body EVs: 2 HP / 32 SpA / 32 Spe Timid Nature - Shadow Ball - Sludge Bomb - Substitute - Protect Annihilape @ Choice Scarf Ability: Defiant EVs: 1 HP / 32 Atk / 1 Def / 32 Spe Jolly Nature - Close Combat - Shadow Claw - U-turn - Coaching
We build each spread against the most used Pokémon in the meta and around its teammates: the Speed that pays off most (counting the team's Tailwind or Trick Room) and just enough bulk to survive one or two hits from the threats no other member already handles, with the rest into attack. It's an estimate on the Pokémon Champions scale (0–32 per stat, 66 in total), because players don't publish their real spreads.
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