Gallade (Mega)
PsychicFighting- Item
Galladite- Ability
- Sharpness
- Nature
- Brave
- Points
- 32 HP / 32 Atk / 2 Def
- Sacred Sword
- Trick Room
- Protect
- Psycho Cut
TheGlenko · Video · 2026-10-12
Enter it in Pokémon Champions to play with this rental team.
Gallade (Mega) is the team's physical attacker: Brave with Sacred Sword and Psycho Cut behind Protect, at 238 Attack. It also runs Gardevoir (Mega) as an alternative Mega: only one can Mega Evolve per battle.
Indeedee-F's Psychic Terrain is used for activating Indeedee-F's Psychic Seed for +1 Special Defense and powering up Armarouge and Gardevoir (Mega).
Torkoal sets sun and Venusaur takes advantage of it.
Gallade (Mega), Gardevoir (Mega) and Indeedee-F carry Trick Room as the plan against fast opponents. Venusaur is the fastest at 132 Speed, followed by Gallade (Mega) at 117.
Armarouge is the Life Orb spread attacker: Expanding Force hits both foes at once.
The Ghost, Ground and Flying weaknesses are unresolved: 3 of the six are weak to Ghost, no member resists Ground and no member resists Flying.
The spreads are hand-tuned: Torkoal, for example, runs 32 HP / 1 Def / 32 SpA / 1 SpD.
Team by TheGlenko, who took it to Video.
What each attacking type does to each member based on its types (abilities and items don't count). Weak and resist count how many take it badly or well.
| Type | Weak | Resist | Net | ||||||
|---|---|---|---|---|---|---|---|---|---|
| Normal | 1× | 1× | 1× | 1× | 1× | 1× | 0 | 0 | 0 |
| Fire | 1× | 2× | 0.5× | 1× | 1× | 0.5× | 1 | 2 | +1 |
| Water | 1× | 0.5× | 2× | 1× | 1× | 2× | 2 | 1 | -1 |
| Grass | 1× | 0.25× | 0.5× | 1× | 1× | 0.5× | 0 | 3 | +3 |
| Electric | 1× | 0.5× | 1× | 1× | 1× | 1× | 0 | 1 | +1 |
| Ice | 1× | 2× | 0.5× | 1× | 1× | 0.5× | 1 | 2 | +1 |
| Fighting | 0.5× | 0.5× | 0.5× | 0.25× | 1× | 1× | 0 | 4 | +4 |
| Poison | 1× | 1× | 1× | 2× | 1× | 1× | 1 | 0 | -1 |
| Ground | 1× | 1× | 2× | 1× | 1× | 2× | 2 | 0 | -2 |
| Flying | 2× | 2× | 1× | 1× | 1× | 1× | 2 | 0 | -2 |
| Psychic | 1× | 2× | 0.5× | 0.5× | 0.5× | 1× | 1 | 3 | +2 |
| Bug | 1× | 2× | 1× | 1× | 2× | 0.5× | 2 | 1 | -1 |
| Rock | 0.5× | 1× | 2× | 1× | 1× | 2× | 2 | 1 | -1 |
| Ghost | 2× | 1× | 2× | 2× | 0× | 1× | 3 | 1 | -2 |
| Dragon | 1× | 1× | 1× | 0× | 1× | 1× | 0 | 1 | +1 |
| Dark | 1× | 1× | 2× | 1× | 2× | 1× | 2 | 0 | -2 |
| Steel | 1× | 1× | 0.5× | 2× | 1× | 0.5× | 1 | 2 | +1 |
| Fairy | 2× | 0.5× | 0.5× | 1× | 1× | 0.5× | 1 | 3 | +2 |
Each member's Speed at level 50 with its points and nature. Switch tabs to see how Tailwind and Trick Room change it.
Link (Gallade) (M) @ Galladite Ability: Sharpness Level: 50 EVs: 32 HP / 32 Atk / 2 Def Brave Nature - Sacred Sword - Trick Room - Protect - Psycho Cut Árbol Deku (Venusaur) (M) @ Focus Sash Ability: Chlorophyll Level: 50 EVs: 2 HP / 32 SpA / 32 Spe Modest Nature - Sleep Powder - Sludge Bomb - Leaf Storm - Protect Nabooru (Armarouge) (F) @ Life Orb Ability: Flash Fire EVs: 32 HP / 32 SpA / 2 SpD Quiet Nature - Expanding Force - Armor Cannon - Protect - Aura Sphere Zelda (Gardevoir) (F) @ Gardevoirite Ability: Trace Level: 50 EVs: 32 HP / 2 Def / 32 SpA Quiet Nature - Hyper Voice - Expanding Force - Protect - Trick Room Malon (Indeedee-F) @ Psychic Seed Ability: Psychic Surge Level: 50 EVs: 32 HP / 32 Def / 2 SpD Relaxed Nature - Helping Hand - Trick Room - Follow Me - Psychic Rey Dodongo (Torkoal) (M) @ Charcoal Ability: Drought Level: 50 Tera Type: Fire EVs: 32 HP / 1 Def / 32 SpA / 1 SpD Quiet Nature - Eruption - Protect - Earth Power - Weather Ball
The weekly VGC meta report, free and nothing else. Unsubscribe in one click.