All guidesVGC guide · 4 min read

Matchups in VGC: what your Pokémon beats and loses to

A Pokémon can win 52% of its games and still lose almost every time against one specific opponent. Matchups show those differences, and with them you know what to watch out for.

  1. 01Pick your Pokémon
  2. 02How to read the table
  3. 03What counts as facing it
  4. 04What to do with a bad matchup
Screenshot of the matchups on infovgc
STEP 01

Pick your Pokémon

Search for the Pokémon you want to study. At the top you see how many rounds it has played in the filter and how much it wins overall; below, how that result changes depending on what the opponent brings.

Screenshot of the matchups on infovgc
STEP 02

How to read the table

Each row is a Pokémon on the opposing team, with the games, the win rate, the adjusted WR and the difference from your average in points. A big negative difference is a bad matchup; a positive one, a matchup that favors you. Min. games removes opponents with a small sample.

STEP 03

What counts as facing it

The result is per round: in a Bo3 the whole set counts. The opponent "brings" a Pokémon if it's on their team sheet, even if they didn't lead or bring it in that game. These are real games, not simulations.

STEP 04

What to do with a bad matchup

If a heavily played opponent beats you a lot, check in the calculator what your team does to it and what it does to you. Sometimes a different spread or item is enough; other times you need a teammate that stops it.

Frequently asked questions

Why is the difference in points and not in percent?

Because it's a subtraction: if your Pokémon wins 52% and wins 45% against one opponent, the difference is 7 percentage points.

How many games do I need to trust it?

The more, the better. Below about 50 the result swings a lot; that's why adjusted WR is shown too, pulling toward 50% when the sample is small.

Try it with real data

Every infovgc tool is free and built on the public team lists of Pokémon Champions tournaments.