Gengar (Mega)
GhostPoison- Item
Gengarite- Ability
- Cursed Body
- Nature
- Modest
- Points
- —
- Protect
- Shadow Ball
- Sludge Bomb
- Perish Song
Kandai Nagatome · VR October Challenge #3 · 7th · 2026-10-18
This team has no rental code: copy it into Showdown with the PokéPaste.
Gengar (Mega) is the team's special attacker: Modest with Shadow Ball and Sludge Bomb behind Protect, at 209 Special Attack.
Rillaboom's Grassy Terrain is used for reducing Earthquake and Bulldoze damage.
Incineroar works as a pivot next to Gengar (Mega): Intimidate lowers both foes' Attack; Parting Shot lets it switch out without losing the turn.
Incineroar and Rillaboom provide Fake Out and Rillaboom hits with priority through Grassy Glide: that is how it gets the free turn without spending a setup move.
Gengar (Mega) is the fastest at 150 Speed, followed by Sneasler at 140. It runs no speed control: it relies on hitting hard before the opponent moves.
Sneasler is the spread attacker: Rock Slide hits both foes at once.
The Ground, Psychic and Flying weaknesses are unresolved: 4 of the six are weak to Ground, Sneasler takes 4× from Psychic and 3 of the six are weak to Flying.
The spreads are the generic 32/32 ones and have not been tuned to specific benchmarks.
Team by Kandai Nagatome, who took it to VR October Challenge #3 (7th).
What each attacking type does to each member based on its types (abilities and items don't count). Weak and resist count how many take it badly or well.
| Type | Weak | Resist | Net | ||||||
|---|---|---|---|---|---|---|---|---|---|
| Normal | 0× | 1× | 1× | 0.5× | 1× | 1× | 0 | 2 | +2 |
| Fire | 1× | 0.5× | 1× | 2× | 0.5× | 2× | 2 | 2 | 0 |
| Water | 1× | 0.5× | 1× | 1× | 2× | 0.5× | 1 | 2 | +1 |
| Grass | 0.5× | 0.5× | 0.5× | 0.5× | 0.5× | 0.5× | 0 | 6 | +6 |
| Electric | 1× | 0.5× | 1× | 1× | 1× | 0.5× | 0 | 2 | +2 |
| Ice | 1× | 2× | 1× | 0.5× | 0.5× | 2× | 2 | 2 | 0 |
| Fighting | 0× | 1× | 0.5× | 4× | 2× | 1× | 2 | 2 | 0 |
| Poison | 0.25× | 1× | 0.5× | 0× | 1× | 2× | 1 | 3 | +2 |
| Ground | 2× | 1× | 2× | 2× | 2× | 0.5× | 4 | 1 | -3 |
| Flying | 1× | 2× | 2× | 0.5× | 1× | 2× | 3 | 1 | -2 |
| Psychic | 2× | 2× | 4× | 0× | 0× | 1× | 3 | 2 | -1 |
| Bug | 0.5× | 0.5× | 0.5× | 1× | 1× | 2× | 1 | 3 | +2 |
| Rock | 1× | 0.5× | 0.5× | 0.5× | 2× | 1× | 1 | 3 | +2 |
| Ghost | 2× | 1× | 1× | 0.5× | 0.5× | 1× | 1 | 2 | +1 |
| Dragon | 1× | 2× | 1× | 0.5× | 1× | 1× | 1 | 1 | 0 |
| Dark | 2× | 0.5× | 0.5× | 0.5× | 0.5× | 1× | 1 | 4 | +3 |
| Steel | 1× | 1× | 1× | 0.5× | 0.5× | 1× | 0 | 2 | +2 |
| Fairy | 0.5× | 4× | 1× | 1× | 1× | 1× | 1 | 1 | 0 |
Each member's Speed at level 50 with its points and nature. Switch tabs to see how Tailwind and Trick Room change it.
Gengar @ Gengarite Ability: Cursed Body EVs: 20 HP / 13 Def / 32 SpA / 1 SpD Modest Nature - Protect - Shadow Ball - Sludge Bomb - Perish Song Kommo-o @ Leftovers Ability: Bulletproof EVs: 6 HP / 12 Def / 32 SpA / 16 Spe Modest Nature - Protect - Clanging Scales - Aura Sphere - Clangorous Soul Sneasler @ White Herb Ability: Unburden EVs: 12 HP / 32 Atk / 19 Def / 3 SpD Adamant Nature - Protect - Close Combat - Dire Claw - Rock Slide Kingambit @ Life Orb Ability: Defiant EVs: 3 HP / 32 Atk / 15 Def / 16 Spe Adamant Nature - Protect - Kowtow Cleave - Sucker Punch - Swords Dance Incineroar @ Chople Berry Ability: Intimidate EVs: 32 HP / 2 Def / 32 SpD Sassy Nature - Protect - Flare Blitz - Parting Shot - Fake Out Rillaboom @ Eject Button Ability: Grassy Surge EVs: 32 HP / 5 Def / 29 SpD Sassy Nature - Protect - Grassy Glide - U-turn - Fake Out
We build each spread against the most used Pokémon in the meta and around its teammates: the Speed that pays off most (counting the team's Tailwind or Trick Room) and just enough bulk to survive one or two hits from the threats no other member already handles, with the rest into attack. It's an estimate on the Pokémon Champions scale (0–32 per stat, 66 in total), because players don't publish their real spreads.
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