Whimsicott
GrassFairy- Item
Focus Sash- Ability
- Prankster
- Nature
- Timid
- Points
- —
- Moonblast
- Encore
- Tailwind
- Protect
Lorenzo Sollini · VR October Challenge #3 · 3rd · 2026-10-18
This team has no rental code: copy it into Showdown with the PokéPaste.
Charizard (Mega Y) is the team's special attacker: Modest with Heat Wave, Weather Ball and Solar Beam behind Protect, at 196 Special Attack. It also runs Floette-Eternal (Mega) as an alternative Mega: only one can Mega Evolve per battle.
Charizard (Mega Y) sets sun when it Mega Evolves.
Whimsicott sets Tailwind so the team moves first. Whimsicott is the fastest at 149 Speed, followed by Garchomp at 134.
Floette-Eternal (Mega) is the spread attacker: Dazzling Gleam hits both foes at once.
The Ice, Poison and Electric weaknesses are unresolved: Garchomp takes 4× from Ice, Whimsicott takes 4× from Poison and 2 of the six are weak to Electric.
The spreads are the generic 32/32 ones and have not been tuned to specific benchmarks.
Team by Lorenzo Sollini, who took it to VR October Challenge #3 (3rd).
What each attacking type does to each member based on its types (abilities and items don't count). Weak and resist count how many take it badly or well.
| Type | Weak | Resist | Net | ||||||
|---|---|---|---|---|---|---|---|---|---|
| Normal | 1× | 1× | 1× | 0× | 0.5× | 1× | 0 | 2 | +2 |
| Fire | 2× | 0.5× | 1× | 0.5× | 2× | 0.5× | 2 | 3 | +1 |
| Water | 0.5× | 2× | 1× | 0.5× | 1× | 1× | 1 | 2 | +1 |
| Grass | 0.5× | 0.25× | 1× | 2× | 0.5× | 1× | 1 | 3 | +2 |
| Electric | 0.5× | 2× | 1× | 2× | 1× | 0× | 2 | 2 | 0 |
| Ice | 2× | 1× | 1× | 0.5× | 0.5× | 4× | 2 | 2 | 0 |
| Fighting | 0.5× | 0.5× | 0.5× | 0× | 4× | 1× | 1 | 4 | +3 |
| Poison | 4× | 1× | 2× | 0.5× | 0× | 0.5× | 2 | 3 | +1 |
| Ground | 0.5× | 0× | 1× | 1× | 2× | 1× | 1 | 2 | +1 |
| Flying | 2× | 1× | 1× | 1× | 0.5× | 1× | 1 | 1 | 0 |
| Psychic | 1× | 1× | 1× | 1× | 0× | 1× | 0 | 1 | +1 |
| Bug | 1× | 0.25× | 0.5× | 0.5× | 1× | 1× | 0 | 3 | +3 |
| Rock | 1× | 4× | 1× | 1× | 0.5× | 0.5× | 1 | 2 | +1 |
| Ghost | 1× | 1× | 1× | 2× | 0.5× | 1× | 1 | 1 | 0 |
| Dragon | 0× | 1× | 0× | 1× | 0.5× | 2× | 1 | 3 | +2 |
| Dark | 0.5× | 1× | 0.5× | 2× | 0.5× | 1× | 1 | 3 | +2 |
| Steel | 2× | 0.5× | 2× | 0.5× | 0.5× | 1× | 2 | 3 | +1 |
| Fairy | 1× | 0.5× | 1× | 1× | 1× | 2× | 1 | 1 | 0 |
Each member's Speed at level 50 with its points and nature. Switch tabs to see how Tailwind and Trick Room change it.
Whimsicott @ Focus Sash Ability: Prankster EVs: 2 HP / 32 SpA / 32 Spe Timid Nature - Moonblast - Encore - Tailwind - Protect Charizard @ Charizardite Y Ability: Blaze EVs: 18 HP / 1 Def / 32 SpA / 15 SpD Modest Nature - Heat Wave - Weather Ball - Solar Beam - Protect Floette-Eternal @ Floettite Ability: Flower Veil EVs: 21 HP / 13 Def / 32 SpA Modest Nature - Moonblast - Dazzling Gleam - Light of Ruin - Protect Basculegion @ Rindo Berry Ability: Adaptability EVs: 14 HP / 32 Atk / 12 Def / 8 Spe Adamant Nature - Wave Crash - Last Respects - Aqua Jet - Protect Kingambit @ Chople Berry Ability: Defiant EVs: 3 HP / 32 Atk / 31 Spe Adamant Nature - Kowtow Cleave - Iron Head - Low Kick - Sucker Punch Garchomp @ Life Orb Ability: Rough Skin EVs: 2 HP / 32 Atk / 32 Spe Jolly Nature - Dragon Claw - Stomping Tantrum - Rock Slide - Protect
We build each spread against the most used Pokémon in the meta and around its teammates: the Speed that pays off most (counting the team's Tailwind or Trick Room) and just enough bulk to survive one or two hits from the threats no other member already handles, with the rest into attack. It's an estimate on the Pokémon Champions scale (0–32 per stat, 66 in total), because players don't publish their real spreads.
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