Charizard (Mega Y)
FireFlying- Item
Charizardite Y- Ability
- Blaze
- Nature
- Modest
- Points
- 20 HP / 32 Def / 1 SpA / 13 Spe
- Weather Ball
- Heat Wave
- Solar Beam
- Protect
Justin Cerioni · Nice Regional 2027 · 139th · 2026-10-20
Enter it in Pokémon Champions to play with this rental team.
Charizard (Mega Y) is the team's special attacker: Modest with Weather Ball, Heat Wave and Solar Beam behind Protect, at 198 Special Attack.
Charizard (Mega Y) sets sun when it Mega Evolves.
Whimsicott sets Tailwind so the team moves first. Whimsicott is the fastest at 184 Speed, followed by Sneasler at 170.
Garchomp is the Life Orb spread attacker: Earthquake and Rock Slide hit both foes at once.
The Ice, Flying and Psychic weaknesses are unresolved: Garchomp takes 4× from Ice, 2 of the six are weak to Flying and Sneasler takes 4× from Psychic.
The spreads are hand-tuned: Charizard (Mega Y), for example, runs 20 HP / 32 Def / 1 SpA / 13 Spe.
Team by Justin Cerioni, who took it to Nice Regional 2027 (139th).
What each attacking type does to each member based on its types (abilities and items don't count). Weak and resist count how many take it badly or well.
| Type | Weak | Resist | Net | ||||||
|---|---|---|---|---|---|---|---|---|---|
| Normal | 1× | 1× | 1× | 0× | 1× | 0.5× | 0 | 2 | +2 |
| Fire | 0.5× | 2× | 1× | 0.5× | 0.5× | 2× | 2 | 3 | +1 |
| Water | 2× | 0.5× | 1× | 0.5× | 1× | 1× | 1 | 2 | +1 |
| Grass | 0.25× | 0.5× | 0.5× | 2× | 1× | 0.5× | 1 | 4 | +3 |
| Electric | 2× | 0.5× | 1× | 2× | 0× | 1× | 2 | 2 | 0 |
| Ice | 1× | 2× | 1× | 0.5× | 4× | 0.5× | 2 | 2 | 0 |
| Fighting | 0.5× | 0.5× | 0.5× | 0× | 1× | 4× | 1 | 4 | +3 |
| Poison | 1× | 4× | 0.5× | 0.5× | 0.5× | 0× | 1 | 4 | +3 |
| Ground | 0× | 0.5× | 2× | 1× | 1× | 2× | 2 | 2 | 0 |
| Flying | 1× | 2× | 2× | 1× | 1× | 0.5× | 2 | 1 | -1 |
| Psychic | 1× | 1× | 4× | 1× | 1× | 0× | 1 | 1 | 0 |
| Bug | 0.25× | 1× | 0.5× | 0.5× | 1× | 1× | 0 | 3 | +3 |
| Rock | 4× | 1× | 0.5× | 1× | 0.5× | 0.5× | 1 | 3 | +2 |
| Ghost | 1× | 1× | 1× | 2× | 1× | 0.5× | 1 | 1 | 0 |
| Dragon | 1× | 0× | 1× | 1× | 2× | 0.5× | 1 | 2 | +1 |
| Dark | 1× | 0.5× | 0.5× | 2× | 1× | 0.5× | 1 | 3 | +2 |
| Steel | 0.5× | 2× | 1× | 0.5× | 1× | 0.5× | 1 | 3 | +2 |
| Fairy | 0.5× | 1× | 1× | 1× | 2× | 1× | 1 | 1 | 0 |
Each member's Speed at level 50 with its points and nature. Switch tabs to see how Tailwind and Trick Room change it.
Charizard @ Charizardite Y Ability: Blaze Level: 50 EVs: 20 HP / 32 Def / 1 SpA / 13 Spe Modest Nature - Weather Ball - Heat Wave - Solar Beam - Protect Whimsicott @ Focus Sash Ability: Prankster Level: 50 EVs: 2 HP / 32 SpA / 32 Spe Timid Nature - Moonblast - Encore - Tailwind - Protect Sneasler @ White Herb Ability: Unburden Level: 50 EVs: 12 HP / 20 Atk / 4 SpD / 30 Spe Adamant Nature - Close Combat - Dire Claw - Rock Tomb - Protect Basculegion (M) @ Mystic Water Ability: Adaptability Level: 50 EVs: 18 Atk / 28 Def / 20 Spe Adamant Nature - Wave Crash - Last Respects - Aqua Jet - Protect Garchomp @ Life Orb Ability: Rough Skin Level: 50 EVs: 6 HP / 28 Atk / 32 Spe Jolly Nature - Dragon Claw - Earthquake - Rock Slide - Protect Kingambit @ Chople Berry Ability: Defiant Level: 50 EVs: 32 HP / 25 Atk / 9 Def Adamant Nature - Kowtow Cleave - Iron Head - Sucker Punch - Low Kick
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