Charizard (Mega Y)
FireFlying- Item
Charizardite Y- Ability
- Blaze
- Nature
- Modest
- Points
- —
- Weather Ball
- Heat Wave
- Ancient Power
- Protect
Matteo B. · Nice Regional 2027 · Champion · 2026-10-19
This team has no rental code: copy it into Showdown with the PokéPaste.
Charizard (Mega Y) is the team's special attacker: Modest with Weather Ball, Heat Wave and Ancient Power behind Protect, at 196 Special Attack. It also runs Mawile (Mega) as an alternative Mega: only one can Mega Evolve per battle.
Charizard (Mega Y) sets sun when it Mega Evolves and Incineroar takes advantage of it.
Incineroar works as a pivot next to Charizard (Mega Y): Intimidate lowers both foes' Attack; Parting Shot lets it switch out without losing the turn.
Incineroar provides Fake Out: that is how it gets the free turn without spending a setup move.
Whimsicott sets Tailwind so the team moves first. Farigiraf carries Trick Room as the plan against fast opponents. Whimsicott is the fastest at 149 Speed, followed by Charizard (Mega Y) at 120.
Mawile (Mega) is the spread attacker: Rock Slide hits both foes at once. At 70 Speed, it depends on Tailwind being active.
The Rock, Electric and Water weaknesses are unresolved: Charizard (Mega Y) takes 4× from Rock, 2 of the six are weak to Electric and 2 of the six are weak to Water.
The spreads are the generic 32/32 ones and have not been tuned to specific benchmarks.
Team by Matteo B., who took it to Nice Regional 2027 (Champion).
What each attacking type does to each member based on its types (abilities and items don't count). Weak and resist count how many take it badly or well.
| Type | Weak | Resist | Net | ||||||
|---|---|---|---|---|---|---|---|---|---|
| Normal | 1× | 1× | 0× | 1× | 1× | 0.5× | 0 | 2 | +2 |
| Fire | 0.5× | 2× | 0.5× | 1× | 0.5× | 2× | 2 | 3 | +1 |
| Water | 2× | 0.5× | 0.5× | 1× | 2× | 1× | 2 | 2 | 0 |
| Grass | 0.25× | 0.5× | 2× | 1× | 0.5× | 0.5× | 1 | 4 | +3 |
| Electric | 2× | 0.5× | 2× | 1× | 1× | 1× | 2 | 1 | -1 |
| Ice | 1× | 2× | 0.5× | 1× | 0.5× | 0.5× | 1 | 3 | +2 |
| Fighting | 0.5× | 0.5× | 0× | 1× | 2× | 1× | 1 | 3 | +2 |
| Poison | 1× | 4× | 0.5× | 1× | 1× | 0× | 1 | 2 | +1 |
| Ground | 0× | 0.5× | 1× | 1× | 2× | 2× | 2 | 2 | 0 |
| Flying | 1× | 2× | 1× | 1× | 1× | 0.5× | 1 | 1 | 0 |
| Psychic | 1× | 1× | 1× | 0.5× | 0× | 0.5× | 0 | 3 | +3 |
| Bug | 0.25× | 1× | 0.5× | 2× | 1× | 0.25× | 1 | 3 | +2 |
| Rock | 4× | 1× | 1× | 1× | 2× | 0.5× | 2 | 1 | -1 |
| Ghost | 1× | 1× | 2× | 0× | 0.5× | 1× | 1 | 2 | +1 |
| Dragon | 1× | 0× | 1× | 1× | 1× | 0× | 0 | 2 | +2 |
| Dark | 1× | 0.5× | 2× | 2× | 0.5× | 0.5× | 2 | 3 | +1 |
| Steel | 0.5× | 2× | 0.5× | 1× | 0.5× | 1× | 1 | 3 | +2 |
| Fairy | 0.5× | 1× | 1× | 1× | 1× | 0.5× | 0 | 2 | +2 |
Each member's Speed at level 50 with its points and nature. Switch tabs to see how Tailwind and Trick Room change it.
Heat abnormal (Charizard-Mega-Y) @ Charizardite Y Ability: Blaze Level: 50 EVs: 18 HP / 1 Def / 32 SpA / 15 SpD Modest Nature - Weather Ball - Heat Wave - Ancient Power - Protect Clover (Whimsicott) @ Focus Sash Ability: Prankster Level: 50 EVs: 2 HP / 32 SpA / 32 Spe Timid Nature - Moonblast - Tailwind - Encore - Protect Meltdown (Basculegion) (M) @ Life Orb Ability: Adaptability Level: 50 EVs: 2 HP / 32 Atk / 32 SpD Adamant Nature - Wave Crash - Last Respects - Aqua Jet - Protect Monitoring (Farigiraf) @ Rocky Helmet Ability: Armor Tail Level: 50 EVs: 27 HP / 12 Def / 27 SpD Bold Nature - Psychic - Helping Hand - Trick Room - Protect Rot for clout (Incineroar) @ Sitrus Berry Ability: Intimidate Level: 50 EVs: 4 HP / 32 Atk / 30 SpD Adamant Nature - Fake Out - Flare Blitz - Throat Chop - Parting Shot GUTS (Mawile-Mega) @ Mawilite Ability: Hyper Cutter Level: 50 EVs: 32 HP / 32 Atk / 2 SpD Adamant Nature - Play Rough - Brick Break - Rock Slide - Protect
We build each spread against the most used Pokémon in the meta and around its teammates: the Speed that pays off most (counting the team's Tailwind or Trick Room) and just enough bulk to survive one or two hits from the threats no other member already handles, with the rest into attack. It's an estimate on the Pokémon Champions scale (0–32 per stat, 66 in total), because players don't publish their real spreads.
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