Rillaboom
Grass- Item
Life Orb- Ability
- Grassy Surge
- Nature
- Adamant
- Points
- —
- Wood Hammer
- High Horsepower
- Grassy Glide
- Fake Out
Nikola Zirdum · Gdańsk Regional 2027 · 6th · 2026-11-02
This team has no rental code: copy it into Showdown with the PokéPaste.
Floette-Eternal (Mega) is the team's special attacker: Modest with Calm Mind, Dazzling Gleam and Moonblast behind Protect, at 192 Special Attack. It needs one free turn to set up, and the rest of the team is built to provide it. It also runs Salamence (Mega) as an alternative Mega: only one can Mega Evolve per battle.
Rillaboom's Grassy Terrain is used for reducing Earthquake and Bulldoze damage.
Rillaboom and Sneasler provide Fake Out and Rillaboom hits with priority through Grassy Glide: that is how it gets the free turn without spending a setup move.
Salamence (Mega) sets Tailwind so the team moves first. Sneasler is the fastest at 154 Speed, followed by Salamence (Mega) at 140.
Salamence (Mega) is the spread attacker: Hyper Voice hits both foes at once.
The Ice, Flying and Psychic weaknesses are unresolved: Salamence (Mega) takes 4× from Ice, 2 of the six are weak to Flying and Sneasler takes 4× from Psychic.
The spreads are the generic 32/32 ones and have not been tuned to specific benchmarks.
Team by Nikola Zirdum, who took it to Gdańsk Regional 2027 (6th).
What each attacking type does to each member based on its types (abilities and items don't count). Weak and resist count how many take it badly or well.
| Type | Weak | Resist | Net | ||||||
|---|---|---|---|---|---|---|---|---|---|
| Normal | 1× | 0× | 0.5× | 1× | 1× | 1× | 0 | 2 | +2 |
| Fire | 2× | 0.5× | 2× | 1× | 1× | 0.5× | 2 | 2 | 0 |
| Water | 0.5× | 0.5× | 1× | 1× | 1× | 0.5× | 0 | 3 | +3 |
| Grass | 0.5× | 2× | 0.5× | 0.5× | 1× | 0.25× | 1 | 4 | +3 |
| Electric | 0.5× | 2× | 1× | 1× | 1× | 1× | 1 | 1 | 0 |
| Ice | 2× | 0.5× | 0.5× | 1× | 1× | 4× | 2 | 2 | 0 |
| Fighting | 1× | 0× | 4× | 0.5× | 0.5× | 0.5× | 1 | 4 | +3 |
| Poison | 2× | 0.5× | 0× | 0.5× | 2× | 1× | 2 | 3 | +1 |
| Ground | 0.5× | 1× | 2× | 2× | 1× | 0× | 2 | 2 | 0 |
| Flying | 2× | 1× | 0.5× | 2× | 1× | 1× | 2 | 1 | -1 |
| Psychic | 1× | 1× | 0× | 4× | 1× | 1× | 1 | 1 | 0 |
| Bug | 2× | 0.5× | 1× | 0.5× | 0.5× | 0.5× | 1 | 4 | +3 |
| Rock | 1× | 1× | 0.5× | 0.5× | 1× | 2× | 1 | 2 | +1 |
| Ghost | 1× | 2× | 0.5× | 1× | 1× | 1× | 1 | 1 | 0 |
| Dragon | 1× | 1× | 0.5× | 1× | 0× | 2× | 1 | 2 | +1 |
| Dark | 1× | 2× | 0.5× | 0.5× | 0.5× | 1× | 1 | 3 | +2 |
| Steel | 1× | 0.5× | 0.5× | 1× | 2× | 1× | 1 | 2 | +1 |
| Fairy | 1× | 1× | 1× | 1× | 1× | 2× | 1 | 0 | -1 |
Each member's Speed at level 50 with its points and nature. Switch tabs to see how Tailwind and Trick Room change it.
Rillaboom @ Life Orb Ability: Grassy Surge EVs: 10 HP / 32 Atk / 21 Def / 2 SpD / 1 Spe Adamant Nature - Wood Hammer - High Horsepower - Grassy Glide - Fake Out Basculegion @ Colbur Berry Ability: Adaptability EVs: 24 HP / 32 Atk / 2 Def / 8 Spe Adamant Nature - Aqua Jet - Wave Crash - Protect - Last Respects Kingambit @ Chople Berry Ability: Defiant EVs: 3 HP / 32 Atk / 15 Def / 16 Spe Adamant Nature - Kowtow Cleave - Sucker Punch - Protect - Iron Head Sneasler @ Focus Sash Ability: Poison Touch EVs: 2 HP / 32 Atk / 32 Spe Jolly Nature - Close Combat - Dire Claw - Fake Out - Protect Floette-Eternal @ Floettite Ability: Flower Veil EVs: 21 HP / 13 Def / 32 SpA Modest Nature - Dazzling Gleam - Protect - Moonblast - Calm Mind Salamence @ Salamencite Ability: Intimidate EVs: 1 HP / 32 SpA / 32 SpD / 1 Spe Modest Nature - Tailwind - Hyper Voice - Protect - Flamethrower
We build each spread against the most used Pokémon in the meta and around its teammates: the Speed that pays off most (counting the team's Tailwind or Trick Room) and just enough bulk to survive one or two hits from the threats no other member already handles, with the rest into attack. It's an estimate on the Pokémon Champions scale (0–32 per stat, 66 in total), because players don't publish their real spreads.
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