Staraptor (Mega)
FightingFlying- Item
- Staraptite
- Ability
- Intimidate
- Nature
- Jolly
- Points
- —
- Protect
- Close Combat
- Brave Bird
- Roost
Fran Martínez · Nice Regional 2027 · 11th · 2026-10-18
This team has no rental code: copy it into Showdown with the PokéPaste.
Staraptor (Mega) is the team's physical attacker: Jolly with Close Combat and Brave Bird behind Protect, at 160 Attack. It also runs Charizard (Mega Y) as an alternative Mega: only one can Mega Evolve per battle.
Indeedee sets Psychic Terrain on entry.
Charizard (Mega Y) sets sun when it Mega Evolves.
Whimsicott sets Tailwind so the team moves first. Indeedee carries Trick Room as the plan against fast opponents. Whimsicott is the fastest at 149 Speed, followed by Staraptor (Mega) at 143.
Indeedee is the spread attacker: Expanding Force hits both foes at once.
The Ice, Water and Flying weaknesses are unresolved: Garchomp takes 4× from Ice, 2 of the six are weak to Water and 2 of the six are weak to Flying.
The spreads are the generic 32/32 ones and have not been tuned to specific benchmarks.
Team by Fran Martínez, who took it to Nice Regional 2027 (11th).
What each attacking type does to each member based on its types (abilities and items don't count). Weak and resist count how many take it badly or well.
| Type | Weak | Resist | Net | ||||||
|---|---|---|---|---|---|---|---|---|---|
| Normal | 1× | 1× | 1× | 0.5× | 1× | 1× | 0 | 1 | +1 |
| Fire | 1× | 1× | 0.5× | 0.5× | 0.5× | 2× | 1 | 3 | +2 |
| Water | 1× | 1× | 1× | 2× | 2× | 0.5× | 2 | 1 | -1 |
| Grass | 0.5× | 1× | 1× | 1× | 0.25× | 0.5× | 0 | 3 | +3 |
| Electric | 2× | 1× | 0× | 1× | 2× | 0.5× | 2 | 2 | 0 |
| Ice | 2× | 1× | 4× | 1× | 1× | 2× | 3 | 0 | -3 |
| Fighting | 0.5× | 1× | 1× | 1× | 0.5× | 0.5× | 0 | 3 | +3 |
| Poison | 1× | 1× | 0.5× | 0.25× | 1× | 4× | 1 | 2 | +1 |
| Ground | 0× | 1× | 1× | 4× | 0× | 0.5× | 1 | 3 | +2 |
| Flying | 2× | 1× | 1× | 0.5× | 1× | 2× | 2 | 1 | -1 |
| Psychic | 2× | 0.5× | 1× | 2× | 1× | 1× | 2 | 1 | -1 |
| Bug | 0.25× | 2× | 1× | 1× | 0.25× | 1× | 1 | 2 | +1 |
| Rock | 1× | 1× | 0.5× | 1× | 4× | 1× | 1 | 1 | 0 |
| Ghost | 1× | 0× | 1× | 1× | 1× | 1× | 0 | 1 | +1 |
| Dragon | 1× | 1× | 2× | 1× | 1× | 0× | 1 | 1 | 0 |
| Dark | 0.5× | 2× | 1× | 1× | 1× | 0.5× | 1 | 2 | +1 |
| Steel | 1× | 1× | 1× | 2× | 0.5× | 2× | 2 | 1 | -1 |
| Fairy | 2× | 1× | 2× | 0.5× | 0.5× | 1× | 2 | 2 | 0 |
Each member's Speed at level 50 with its points and nature. Switch tabs to see how Tailwind and Trick Room change it.
Staraptor @ Staraptite Ability: Intimidate EVs: 32 Atk / 2 Def / 32 Spe Jolly Nature - Protect - Close Combat - Brave Bird - Roost Indeedee @ Focus Sash Ability: Psychic Surge EVs: 2 HP / 32 SpA / 32 Spe Timid Nature - Protect - Expanding Force - Imprison - Trick Room Garchomp @ Choice Scarf Ability: Rough Skin EVs: 2 HP / 32 Atk / 32 SpD Adamant Nature - Stomping Tantrum - Rock Slide - Dragon Claw - Earthquake Glimmora @ Life Orb Ability: Toxic Debris EVs: 15 HP / 19 Def / 32 SpA Modest Nature - Spiky Shield - Sludge Bomb - Power Gem - Earth Power Charizard @ Charizardite Y Ability: Blaze EVs: 18 HP / 1 Def / 32 SpA / 15 SpD Modest Nature - Protect - Heat Wave - Weather Ball - Solar Beam Whimsicott @ Occa Berry Ability: Prankster EVs: 2 HP / 32 SpA / 32 Spe Timid Nature - Encore - Moonblast - Tailwind - Charm
We build each spread against the most used Pokémon in the meta and around its teammates: the Speed that pays off most (counting the team's Tailwind or Trick Room) and just enough bulk to survive one or two hits from the threats no other member already handles, with the rest into attack. It's an estimate on the Pokémon Champions scale (0–32 per stat, 66 in total), because players don't publish their real spreads.
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