Incineroar
FireDark- Item
Sitrus Berry- Ability
- Intimidate
- Nature
- Impish
- Points
- —
- Fake Out
- Flare Blitz
- Throat Chop
- Parting Shot
Víctor Medina · Gdańsk Regional 2027 · 10th · 2026-11-02
This team has no rental code: copy it into Showdown with the PokéPaste.
Charizard (Mega Y) is the team's special attacker: Modest with Heat Wave, Weather Ball and Solar Beam behind Protect, at 196 Special Attack.
Whimsicott sets sun and Incineroar and Charizard (Mega Y) take advantage of it.
Incineroar works as a pivot next to Charizard (Mega Y): Intimidate lowers both foes' Attack; Parting Shot lets it switch out without losing the turn.
Incineroar provides Fake Out: that is how it gets the free turn without spending a setup move.
Whimsicott sets Tailwind so the team moves first. Whimsicott is the fastest at 149 Speed, followed by Garchomp at 122.
Garchomp is the spread attacker: Earthquake and Rock Slide hit both foes at once.
The Rock, Water and Ice weaknesses are unresolved: Charizard (Mega Y) takes 4× from Rock, 3 of the six are weak to Water and Garchomp takes 4× from Ice.
The spreads are the generic 32/32 ones and have not been tuned to specific benchmarks.
Team by Víctor Medina, who took it to Gdańsk Regional 2027 (10th).
What each attacking type does to each member based on its types (abilities and items don't count). Weak and resist count how many take it badly or well.
| Type | Weak | Resist | Net | ||||||
|---|---|---|---|---|---|---|---|---|---|
| Normal | 1× | 1× | 1× | 1× | 0.5× | 1× | 0 | 1 | +1 |
| Fire | 0.5× | 2× | 0.5× | 0.5× | 0.5× | 0.5× | 1 | 5 | +4 |
| Water | 2× | 0.5× | 1× | 2× | 2× | 0.5× | 3 | 2 | -1 |
| Grass | 0.5× | 0.5× | 1× | 0.25× | 1× | 2× | 1 | 3 | +2 |
| Electric | 1× | 0.5× | 0× | 2× | 1× | 2× | 2 | 2 | 0 |
| Ice | 0.5× | 2× | 4× | 1× | 1× | 0.5× | 2 | 2 | 0 |
| Fighting | 2× | 0.5× | 1× | 0.5× | 1× | 1× | 1 | 2 | +1 |
| Poison | 1× | 4× | 0.5× | 1× | 0.25× | 1× | 1 | 2 | +1 |
| Ground | 2× | 0.5× | 1× | 0× | 4× | 1× | 2 | 2 | 0 |
| Flying | 1× | 2× | 1× | 1× | 0.5× | 1× | 1 | 1 | 0 |
| Psychic | 0× | 1× | 1× | 1× | 2× | 1× | 1 | 1 | 0 |
| Bug | 1× | 1× | 1× | 0.25× | 1× | 1× | 0 | 1 | +1 |
| Rock | 2× | 1× | 0.5× | 4× | 1× | 1× | 2 | 1 | -1 |
| Ghost | 0.5× | 1× | 1× | 1× | 1× | 1× | 0 | 1 | +1 |
| Dragon | 1× | 0× | 2× | 1× | 1× | 1× | 1 | 1 | 0 |
| Dark | 0.5× | 0.5× | 1× | 1× | 1× | 1× | 0 | 2 | +2 |
| Steel | 0.5× | 2× | 1× | 0.5× | 2× | 0.5× | 2 | 3 | +1 |
| Fairy | 1× | 1× | 2× | 0.5× | 0.5× | 1× | 1 | 2 | +1 |
Each member's Speed at level 50 with its points and nature. Switch tabs to see how Tailwind and Trick Room change it.
Incineroar @ Sitrus Berry Ability: Intimidate EVs: 32 HP / 22 Def / 12 SpD Impish Nature - Fake Out - Flare Blitz - Throat Chop - Parting Shot Whimsicott @ Focus Sash Ability: Prankster EVs: 2 HP / 32 SpA / 32 Spe Timid Nature - Moonblast - Tailwind - Encore - Sunny Day Garchomp @ Choice Scarf Ability: Rough Skin EVs: 2 HP / 32 Atk / 32 SpD Adamant Nature - Dragon Claw - Earthquake - Stomping Tantrum - Rock Slide Charizard @ Charizardite Y Ability: Blaze EVs: 18 HP / 1 Def / 32 SpA / 15 SpD Modest Nature - Heat Wave - Weather Ball - Solar Beam - Protect Glimmora @ Life Orb Ability: Toxic Debris EVs: 15 HP / 19 Def / 32 SpA Modest Nature - Sludge Bomb - Power Gem - Earth Power - Spiky Shield Milotic @ Leftovers Ability: Competitive EVs: 32 HP / 20 Def / 14 SpD Calm Nature - Muddy Water - Coil - Hypnosis - Protect
We build each spread against the most used Pokémon in the meta and around its teammates: the Speed that pays off most (counting the team's Tailwind or Trick Room) and just enough bulk to survive one or two hits from the threats no other member already handles, with the rest into attack. It's an estimate on the Pokémon Champions scale (0–32 per stat, 66 in total), because players don't publish their real spreads.
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