Grimmsnarl
DarkFairy- Item
Light Clay- Ability
- Prankster
- Nature
- Impish
- Points
- —
- Light Screen
- Reflect
- Parting Shot
- Spirit Break
MaineMarshtomp · Puebla Regional 2027 · 7th · 2026-10-25
This team has no rental code: copy it into Showdown with the PokéPaste.
Charizard (Mega Y) is the team's special attacker: Modest with Heat Wave, Weather Ball and Hurricane behind Protect, at 196 Special Attack.
Pelipper sets rain and Charizard (Mega Y) takes advantage of it.
Pelipper sets Tailwind so the team moves first. Garchomp sits at 122 Speed, 2 points above Charizard (Mega Y)'s 120, so no teammate takes the turn from it.
Garchomp is the spread attacker: Earthquake and Rock Slide hit both foes at once.
The Ice, Rock and Electric weaknesses are unresolved: Garchomp takes 4× from Ice, Charizard (Mega Y) takes 4× from Rock and Pelipper takes 4× from Electric.
The spreads are the generic 32/32 ones and have not been tuned to specific benchmarks.
Team by MaineMarshtomp, who took it to Puebla Regional 2027 (7th).
What each attacking type does to each member based on its types (abilities and items don't count). Weak and resist count how many take it badly or well.
| Type | Weak | Resist | Net | ||||||
|---|---|---|---|---|---|---|---|---|---|
| Normal | 1× | 1× | 1× | 1× | 0.5× | 1× | 0 | 1 | +1 |
| Fire | 1× | 0.5× | 0.5× | 2× | 1× | 0.5× | 1 | 3 | +2 |
| Water | 1× | 0.5× | 1× | 0.5× | 0.5× | 2× | 1 | 3 | +2 |
| Grass | 1× | 1× | 1× | 0.25× | 0.25× | 0.25× | 0 | 3 | +3 |
| Electric | 1× | 4× | 0× | 0.5× | 0.5× | 2× | 2 | 3 | +1 |
| Ice | 1× | 1× | 4× | 2× | 1× | 1× | 2 | 0 | -2 |
| Fighting | 1× | 0.5× | 1× | 0.5× | 2× | 0.5× | 1 | 3 | +2 |
| Poison | 2× | 1× | 0.5× | 1× | 0× | 1× | 1 | 2 | +1 |
| Ground | 1× | 0× | 1× | 1× | 2× | 0× | 1 | 2 | +1 |
| Flying | 1× | 1× | 1× | 2× | 0.5× | 1× | 1 | 1 | 0 |
| Psychic | 0× | 1× | 1× | 2× | 0.5× | 1× | 1 | 2 | +1 |
| Bug | 1× | 0.5× | 1× | 2× | 0.5× | 0.25× | 1 | 3 | +2 |
| Rock | 1× | 2× | 0.5× | 1× | 0.5× | 4× | 2 | 2 | 0 |
| Ghost | 0.5× | 1× | 1× | 1× | 1× | 1× | 0 | 1 | +1 |
| Dragon | 0× | 1× | 2× | 1× | 1× | 1× | 1 | 1 | 0 |
| Dark | 0.25× | 1× | 1× | 1× | 1× | 1× | 0 | 1 | +1 |
| Steel | 2× | 0.5× | 1× | 1× | 0.5× | 0.5× | 1 | 3 | +2 |
| Fairy | 2× | 1× | 2× | 0.5× | 1× | 0.5× | 2 | 2 | 0 |
Each member's Speed at level 50 with its points and nature. Switch tabs to see how Tailwind and Trick Room change it.
Grimmsnarl @ Light Clay Ability: Prankster EVs: 32 HP / 32 Def / 2 SpD Impish Nature - Light Screen - Reflect - Parting Shot - Spirit Break Pelipper @ Sitrus Berry Ability: Drizzle EVs: 32 HP / 22 Def / 12 SpD Calm Nature - Weather Ball - Hurricane - Protect - Tailwind Garchomp @ Choice Scarf Ability: Rough Skin EVs: 2 HP / 32 Atk / 32 SpD Adamant Nature - Dragon Claw - Earthquake - Rock Slide - Bulldoze Venusaur @ Focus Sash Ability: Chlorophyll EVs: 15 HP / 32 SpA / 13 SpD / 6 Spe Modest Nature - Sludge Bomb - Sleep Powder - Earth Power - Protect Archaludon @ Leftovers Ability: Stamina EVs: 23 HP / 32 SpA / 10 SpD / 1 Spe Modest Nature - Dragon Pulse - Protect - Electro Shot - Snarl Charizard @ Charizardite Y Ability: Blaze EVs: 18 HP / 1 Def / 32 SpA / 15 SpD Modest Nature - Protect - Heat Wave - Weather Ball - Hurricane
We build each spread against the most used Pokémon in the meta and around its teammates: the Speed that pays off most (counting the team's Tailwind or Trick Room) and just enough bulk to survive one or two hits from the threats no other member already handles, with the rest into attack. It's an estimate on the Pokémon Champions scale (0–32 per stat, 66 in total), because players don't publish their real spreads.
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