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Stefanodemo95's Nice Regional 2027 Top 16 Team

Stefanodemo95 · Nice Regional 2027 · 13th · 2026-10-18

All teams

Charizard (Mega Y)GrimmsnarlPolitoedGolisopod (Mega)ArchaludonFarigiraf
Rental code

This team has no rental code: copy it into Showdown with the PokéPaste.

How the team plays

Charizard (Mega Y) is the team's special attacker: Timid with Heat Wave, Hurricane and Weather Ball behind Protect, at 179 Special Attack. It also runs Golisopod (Mega) as an alternative Mega: only one can Mega Evolve per battle.

Charizard (Mega Y) sets sun when it Mega Evolves and Politoed takes advantage of it.

Farigiraf carries Trick Room as the plan against fast opponents. Charizard (Mega Y) is the fastest at 132 Speed, followed by Archaludon at 105.

Politoed is the spread attacker: Muddy Water hits both foes at once.

The Electric, Rock and Fire weaknesses are unresolved: 2 of the six are weak to Electric, Charizard (Mega Y) takes 4× from Rock and Golisopod (Mega) takes 4× from Fire.

The spreads are the generic 32/32 ones and have not been tuned to specific benchmarks.

Team by Stefanodemo95, who took it to Nice Regional 2027 (13th).

The six Pokémon

Charizard (Mega Y)

FireFlying
Item
Charizardite Y
Ability
Blaze
Nature
Timid
Points
—
  • Heat Wave
  • Protect
  • Hurricane
  • Weather Ball

Grimmsnarl

DarkFairy
Item
Light Clay
Ability
Prankster
Nature
Careful
Points
—
  • Spirit Break
  • Reflect
  • Light Screen
  • Parting Shot

Politoed

Water
Item
Mystic Water
Ability
Drizzle
Nature
Modest
Points
—
  • Weather Ball
  • Muddy Water
  • Ice Beam
  • Protect

Golisopod (Mega)

BugSteel
Item
Golisopite
Ability
Emergency Exit
Nature
Adamant
Points
—
  • Leech Life
  • Drill Run
  • Iron Head
  • Protect

Archaludon

SteelDragon
Item
Leftovers
Ability
Stamina
Nature
Calm
Points
—
  • Snarl
  • Protect
  • Electro Shot
  • Dragon Pulse

Farigiraf

NormalPsychic
Item
Sitrus Berry
Ability
Armor Tail
Nature
Bold
Points
—
  • Psychic
  • Roar
  • Trick Room
  • Protect

How much each type hits

What each attacking type does to each member based on its types (abilities and items don't count). Weak and resist count how many take it badly or well.

TypeCharizard (Mega Y)GrimmsnarlPolitoedGolisopod (Mega)ArchaludonFarigirafWeakResistNet
Normal1×1×1×0.5×0.5×1×02+2
Fire0.5×1×0.5×4×1×1×12+1
Water2×1×0.5×1×0.5×1×12+1
Grass0.25×1×2×0.25×0.25×1×13+2
Electric2×1×2×1×0.5×1×21-1
Ice1×1×0.5×0.5×1×1×02+2
Fighting0.5×1×1×1×2×1×110
Poison1×2×1×0×0×1×12+1
Ground0×1×1×1×2×1×110
Flying1×1×1×1×0.5×1×01+1
Psychic1×0×1×0.5×0.5×0.5×04+4
Bug0.25×1×1×0.5×0.5×2×13+2
Rock4×1×1×1×0.5×1×110
Ghost1×0.5×1×1×1×0×02+2
Dragon1×0×1×0.5×1×1×02+2
Dark1×0.25×1×1×1×2×110
Steel0.5×2×0.5×0.5×0.5×1×14+3
Fairy0.5×2×1×0.5×1×1×12+1

Speed order

Each member's Speed at level 50 with its points and nature. Switch tabs to see how Tailwind and Trick Room change it.

  1. #1Charizard (Mega Y)132
  2. #2Archaludon105
  3. #3Politoed90
  4. #4Grimmsnarl80
  5. #5Farigiraf80
  6. #6Golisopod (Mega)60

The team in Showdown format

Charizard @ Charizardite Y  
Ability: Blaze  
EVs: 2 HP / 32 SpA / 32 Spe  
Timid Nature  
- Heat Wave  
- Protect  
- Hurricane  
- Weather Ball  

Grimmsnarl @ Light Clay  
Ability: Prankster  
EVs: 32 HP / 32 Def / 2 SpD  
Careful Nature  
- Spirit Break  
- Reflect  
- Light Screen  
- Parting Shot  

Politoed @ Mystic Water  
Ability: Drizzle  
EVs: 10 HP / 1 Def / 32 SpA / 23 SpD  
Modest Nature  
- Weather Ball  
- Muddy Water  
- Ice Beam  
- Protect  

Golisopod @ Golisopite  
Ability: Emergency Exit  
EVs: 28 HP / 32 Atk / 1 Def / 5 SpD  
Adamant Nature  
- Leech Life  
- Drill Run  
- Iron Head  
- Protect  

Archaludon @ Leftovers  
Ability: Stamina  
EVs: 32 HP / 31 Def / 3 SpD  
Calm Nature  
- Snarl  
- Protect  
- Electro Shot  
- Dragon Pulse  

Farigiraf @ Sitrus Berry  
Ability: Armor Tail  
EVs: 27 HP / 12 Def / 27 SpD  
Bold Nature  
- Psychic  
- Roar  
- Trick Room  
- Protect

We build each spread against the most used Pokémon in the meta and around its teammates: the Speed that pays off most (counting the team's Tailwind or Trick Room) and just enough bulk to survive one or two hits from the threats no other member already handles, with the rest into attack. It's an estimate on the Pokémon Champions scale (0–32 per stat, 66 in total), because players don't publish their real spreads.

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